Download ReShade

Click the download button below to Download ReShade.exe/zip file as per your system requirenment, and install it on your Windows 10/11 PC by following the installation steps given on the How to Install Page.

Reshade 5.9.2 Download

ReShade 5.9.2 Latest Version

  • (Free)
  • File Size: 3.3 MB
  • Supported Platforms: Windows x86/x64
Reshade 5.9.1 Download

ReShade 5.9.1 Old Version

  • (Free)
  • File Size: 3.3 MB
  • Supported Platforms: Windows x86/x64
ReShade 4.9.1 Old Version

ReShade 4.9.1 Old Version

  • GitHub Version: (Free)
  • File Size: 2.9 MB
  • Supported Platforms: Windows x64

Note: Use preset files (*.ini) that can be created from ReShade’s in-game user interface to share your configurations.
Do NOT share the binaries or shader files. Link users to this website instead.

Quick start: Run setup tool > Follow instructions > Close setup tool > Start game > Profit | Troubleshooting

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What’s New in ReShade Versions

The current latest version of ReShade GitHub version in 5.9.2, See fixes details below for ReShade Old versions.

1. Roblox FPS Unlocker v5.9.2 – Released on August 25th 2023.

  • Updated the offsets.
  • Bug Fixes.

2. Roblox FPS Unlocker v5.9.1 – Released on Aug 5th 2023.

  • Updated the offsets.
  • Bug Fixes.

ReShade 4.9.1 Update

  • Added support for “asint” and “asfloat” under shader model 3 using emulated implementation
  • Improved sorting of depth stencil objects in the UI list to avoid the list moving around a lot
  • Fixed GPU crash when switching depth buffers and missing depth buffer data in some effects in D3D12 (especially in Cyberpunk 2077)
  • Fixed code generation for loops under D3D9 causing artifacts and extreme slowdowns with some effects (most notably Deband.fx)
  • Fixed splash bar at the top not disappearing after a swap chain reset anymore
  • Fixed variable list not disappearing after disabling all techniques of a cached effect
  • Fixed D3D9 effects recompiling even when no changes were made and they are in cache
  • Fixed UI problems when uniform variable requests slider widget without setting “ui_min” or “ui_max” limits
  • Fixed saving in editor not updating the error list after effect reload
  • Fixed Vulkan depth buffer binding update when effect contains multiple textures referencing depth semantic
  • Fixed “frexp” intrinsic to write integral exponent rather than floating-point (for GLSL/SPIR-V compatibility, signature is now “float frexp(float x, out int exp)”)
  • Fixed log containing mixed LF and CRLF
  • Fixed potentially duplicated uniforms after reloading an effect

Download ReShade Old Versions

VersionSizeRequirementsDate
5.9.13.1 MBWindows 10/1105/08/2023
5.8.03.1 MBWindows 10/1123/04/2023
5.1.01.61 MBWindows 11, 10, 8, 7 PC09/01/2022
5.0.21.7 MBWindows 11, 10, 8, 7 PC05/05/2022
4.7.01.15 MBWindows 11, 10, 8, 7 PC25/01/2021
4.2.12.4 MBWindows 10/1108/03/2019
3.4.11.9 MBWindows 10/1112/08/2018
3.0.81.8 MBWindows 10/1130/10/2017